﻿using System;
using System.Collections.Generic;
using Microsoft.Popfly.GameCreator.Collections;

namespace Microsoft.Popfly.GameCreator.Data
{
    public class Resources
    {
        [GameXamlProperty(xamlMappingType = GameXamlProperty.XamlType.resources, nodeName = "Canvas", dictionaryHashAttributeName = "x:Key")]
		[GameXamlProperty(xamlMappingType = GameXamlProperty.XamlType.resources, nodeName = "Image", dictionaryHashAttributeName = "x:Key")]
        public OrderedDictionary<string, string> ResourceDictionary;
    }
}
